XR Bootcamp is looking for a technical Marketer (Unity & Multimedia Skills)

XR Bootcamp is looking for a technical writer (Unity)

XR Bootcamp is looking for a VR/AR Bootcamp Trainer with industry experience

- QUEST 2 INCLUDED -

XR Bootcamp is pleased to announce the October 12th launch of the online Hand Tracking and Interaction Design Master Class. In this 8-week online Master Class, participants become proficient in hand tracking, and advanced interaction design. Participants will also receive a free Quest 2, the newly announced Oculus virtual reality device, to assist in their development projects.

“XR developer jobs are growing fast, and the high-quality professional development training in the Master Class helps meet that explosive demand. We work closely with industry professionals and designed the Master Class to be very hands-on and meet…


We believe in life-long learning and our immersive future. Facebook has just announced its social platform for VR/AR. The global AR and VR market is expected to grow to USD $209 billion by 2022, 14 Million AR and VR devices have been sold in 2019, and global VR gaming revenues have reached 15bn USD in sales this year. 171 Million people are using VR worldwide.

VR First has built a community of 52 labs at universities worldwide and a community of thousands of developers. Using our experience and knowledge, we are now taking it one step further. …


Online VR/AR Course Providers (source: circuitstream)

Interested in taking the first steps into an exciting industry? Here are the resources that will get you going!

Apart from joining meetups, reading industry reports, or joining XR Bootcamp, you can use many free resources to learn VR/AR online free or at minimal cost.

As XR Bootcamp, we recommend you to have a look at the following resources:

Codereality — FREE & OPEN AR Course


General information

We believe in life-long learning and our immersive future. Facebook has just announced its social platform for VR/AR. The global AR and VR market is expected to grow to USD $209 billion by 2022, 14 Million AR and VR devices have been sold in 2019, and global VR gaming revenues have reached 15bn USD in sales this year. 171 Million people are using VR worldwide.

VR First has built a community of 52 labs at universities worldwide and a community of thousands of developers. Using our experience and knowledge, we are now taking it one step further. …

Rahel Demant

Rahel Demant, cofounder at VR First, XR Bootcamp and writer/editor at VR World, VR First and Haptical

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